How the boundary between board and video games is blurring
Cardboard to screen …
Perhaps the most obvious example of the crossover is the growing number of really good tablet versions of board games. Ticket to Ride, Lords of Waterdeep and Pandemic, to name just a few, all take games of moderate complexity, with plenty of small pieces and a relatively important set of rules to keep track of and fit them perfectly on an iPad or Android tablet.
The immediate advantage is to replicate the “travel editions” of simpler games, and offer up a version of the game that can be played on a train, while flying, or in a car. Passing an iPad around airline-style seats is much easier than setting up a board, after all.