Neal Stephenson’s failed $500,000 video game and the perils of using Kickstarter

“Neal Stephenson, the celebrated author of sci-fi classics Snow Crash and Cryptonomicon, began working on a sword-fighting video game called Clang in 2012 and raised $526,000 on Kickstarter. “I’m dissatisfied with how sword-fighting is portrayed in existing video games,” he said at the time. “These could be so much more fun than they are. Time for a

for a revolution.” One year ago, Stephenson announced that they had burned through the half-million, asked people to be “patient,” and said they were looking for extra money. And on Sept. 18, a year after that last update, Stephenson announced to his backers that the project was dead in the water….”


See on Scoop.itTracking Transmedia


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