The Curse of the Scruffy White Male: Why Representation Matters in Video Games

Every other week, a company or a developer or a celebrity says something to reinforce the standard that games are played, created, and especially star white men. But there’s much more pushback against this idea.


The most successful video game developer in history recently apologized. Blizzard Entertainment, creators of wildly popular game series like “Starcraft,” “World Of Warcraft,” and “Diablo,” has turned almost everything it’s touched into gold for nearly 20 years. But they’ve come in for a great deal of deserved criticism in recent years for lack of diversity and poor representation of women in their more recent games. Mike Morhaime, one of the company’s co-founders, responded and apologized: “And we know that actions speak louder than words, so we are challenging ourselves to draw from more diverse voices within and outside of the company and create more diverse heroes and content.”…

See on Scoop.itTracking Transmedia


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