Goodbye Uncanny Valley: NVIDIA’s ‘Face Works’ Brings Shocking Realism To Facial Animation


One of the steeper challenges for computer animators and game developers is crafting realistic human characters without dropping their audience off the proverbial cliff of the uncanny valley. At the annual GPU Technology Conference this week, NVIDIA demonstrated “Face Works,” a technology that may end up shielding our eyes from the uncanny valley forever.

Source: www.forbes.com

Advertisements

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out / Change )

Twitter picture

You are commenting using your Twitter account. Log Out / Change )

Facebook photo

You are commenting using your Facebook account. Log Out / Change )

Google+ photo

You are commenting using your Google+ account. Log Out / Change )

Connecting to %s